![]() The update migrates Toolbag from Nvidia’s OptiX API to DirectX 12’s DXR API, making it possible to use hardware-accelerated ray tracing on AMD as well as Nvidia GPUs. Marmoset has released Toolbag 4.04, the latest version of the real-time rendering and look dev software, as a public beta. Scroll down for news of the stable release. Digital products are non-refundable.Originally posted on 12 April 2022. Sharing, streaming, and redistribution to third-party is strictly prohibited. ![]() Personal licenses do not apply to companies or organisations. Personal, Indie, and Studio Licenses are available. François has also previously created an Experience Points article on The “Marie-Louise” where he shares more of his asset creation techniques. François has made a name for himself by crafting some of the most intricate and detailed hard-surface props out there and famous for his unique orange renders. THE ARTISTįrançois Larrieu is a 3D Artist from Paris currently working as a Contract Artist at Dekogon and Switchboard Studios. Whether you’re a seasoned artist, student, hobbyist or someone just starting out, grab this tutorial and learn an essential workflow that will allow you to work faster and more efficiently. In this tutorial François Larrieu will guide you through his full creation process of producing game-ready military props including gathering and studying reference material, modelling in Blender, creating a detailed high-poly mesh with ZBrush, texturing with Substance Painter and Photoshop as well as presentation in Marmoset Toolbag. ![]() Military Prop Creation In Blender | François Larrieuīlender has become one of the most popular tools for creating 3D art and best of all, it’s free! It’s incredibly versatile, used in many industries and has a large plethora of addons thanks to it being open source. ![]()
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